Need more help? You will now find it within the application!
User experience improvements:
You can now stitch edges that belong on the same body, as long as they share a vertex.
A new button has been added for directly contacting Phi team or launching Phi website. More example videos have been added.
Better appearance while dragging to deform
When an edge or vertex is dragged, the triangle count balances both performance and appearance.
Fix scaling and precise scaling from manipulator balls
Bug fix to avoid erroneous 3-vertex limitation message
Fix for undo after some manipulator operations
Fixes for 0-thickness operations