back.inlineSome useful design moves

How do I...?

...add a circular hole in a body?

  1. Offset

  2. Turn into Circle

  3. Move (M)

  4. Shift-drag (resize)

  5. Repeat on the other side

  6. Hole

..add a circle across multi-face?

  1. Add vertices at centers (Shift-V)

  2. Add straight edges (Shift-E)

  3. Add last edge (Shift-E)

  4. Select loop (Shift-click)

  5. Turn into Circle

  6. Move (M)

....create a smooth curved tube?

Method 1

  1. Pop-out (P)

  2. Set distance (click)

  3. Set angle (click)

  4. Pop-out (P)

  5. Fix (X)

  6. Select edge chains (including fixed)

  7. Set smoothen strength

  8. Smoothen all chains

  9. Unfix (Shift-X)

  10. Move (M)

  11. Fix (X)

  12. Select edge chains (including fixed)

  13. Smoothen

  14. Copy Body

  15. Set move distance (click)

  16. Set rotate angle (click)

  17. Bridge

Method 2 (alternative)

  1. Select all faces (Shift-click)

  2. Copy body (Ctrl-C)

  3. Set angle (click)

  4. Scale dimension (click)

  5. Select edge chains (including fixed)

  6. Set smoothen strength

  7. Smoothen all chains

  8. Unfix (Shift-X)

  9. Move (M)

  10. Fix (X)

  11. Select edge chains (including fixed)

  12. Smoothen

  13. Copy Body

  14. Set move distance (click)

  15. Set rotate angle (click)

  16. Bridge

...apply smoothness?

  1. Move (M)

  2. Pop-out (P)

  3. Repeat...

  4. Hide edges (W) and faces (R)

  5. Fix all vertices (X)

  6. Select all edge chains (Shift-click)

  7. Smoothen

  8. Repeat with edge loops

...soften sharp edges?

  1. Pop-out (P)

  2. Fix loop (Shift-click & X)

  3. Fix outer faces (X)

  4. Delete edges

  5. Delete vertices

  6. Repeat on opposite side

  7. Use the "2" shortcut to delete vertices

  8. Smoothen

...simulate a wide fillet on a junction?

  1. Add vertices at edge fraction (Shift-V)

  2. Add straight edges (Shift-E)

  3. Repeat

  4. Smoothen selected edge pairs

  5. Delete vertex

  6. Add straight edges (Shift-E)

  7. Fix edges (X)

  8. Smoothen

...round a cylindrical shape?

Rounding on one side

  1. Pop-out (P)

  2. Delete edges

  3. Delete vertices (2)

  4. Smoothen

Rounding on both sides

  1. Add vertices at centers (Shift-V)

  2. Add edges (E)

  3. Circle

  4. Fix loop (Shift-click and X)

  5. Fix faces (X)

  6. Select chains

  7. Smoothen

...improve display of continuity?

Beware of triangulation artifacts! Not actual surface quality issues. Increasing the triangulation size removes them.

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