Viewing
Ctrl-drag: Pan
Arrows: Rotate 15°
F: View all (Fit)
Shift-F: View all and rotate to an oblique view
Q: Hide vertices
W: Hide edges
R: Hide faces
H: Toggle "Hidden edges" mode
Right-click: Pan to center
K: Show curvature combes
Selecting
B: Brush select (hold B down and move mouse)
A: Select all
Shift-A: Deselect all
Shift-Click (on face): Select the entire body
Shift-Click (on edge): Select a chain of edges
General
Ctrl-Z: Undo
Ctrl-Y: Redo
Shift-Click (on vertex): Quick set coordinates
Shift-hover (edge): Preview equidistant vertices
Shift-hover (face): Preview crosshair over faces
R, G, B: Crosshair select red, green, or both
Shift-drag: Drag perpendicular
Delete or Backspace: Delete objects
Shift-Delete or Shift-Backspace (edge): Delete edge(s) and any vertices left.
Shift-Delete or Shift-Backspace (vertex with 2 edges): Delete vertex, but keep the edge shape as is
2: Delete non-fixed vertices with 2 edges only
Shift-2: As in "2", but keep the edge shape as is
X: Fix objects (or lock tangent)
Shift-X: Unfix objects (or unlock tangent)
I: Check model consistency
Shift-I: Improve model smoothness
Ctrl-C (faces): Create copy
Ctrl-C (edges): Form into proportional copies
Ctrl-S: Save as Phi file
Ctrl-F: Search for a command
Esc: Close modals, deselect, abort
Main commands
P: Pop-out
V: Add vertex
Shift-V: Add vertex at middle of edge. Multiple Shift-clicks subdivide more
E: Add edge
Shift-E: Add straight edge
C: Carve
Shift-C: Straight line carve
V (while drawing) Add vertex
D: Quick scale body
Shift-D: Scale
S: Split face (splitting edges)
Shift-S: Split face (at vertices)
O: Offset face
U: Smooth
Shift-U: Smooth without moving vertices
Ctrl-Shift-U: Set smoothness strength
T: Toggle Tangency mode
L: Make edge linear
Shift-L: Make edges collinear
N: Snap to body
Y: Add to Symmetry Set
Rigid move tool
M: Show or hide manipulator
Shift-move: Move tool without affecting object
Shift-scale: Proportional scale
G: Switch to global positioning
L: Switch to local positioning
L (in tangent editing): Align manipulator with tangent.
Reference body editing
V: Flip vertical
H: Flip horizontal
X: Move along X (amount depends on zoom)
Y: Move along Y (amount depends on zoom)
Z: Move along Z (amount depends on zoom)
Shift-X: Move along -X (amount depends on zoom)
Shift-Y: Move along -Y (amount depends on zoom)
Shift-Z: Move along -Z (amount depends on zoom)
Up/down arrows: Scale proportionately
1, Shift-1: Scale along X
2, Shift-2: Scale along Y
3, Shift-3: Scale along Z
Delete: Remove body