back.inlineThe contents of all tutorial videos

Tutorial contents

Tutorial 1: Basic interactions and viewing options

  • Basic interactions

  • Visualising object elements

  • Selecting and deselecting

  • Dragging with Shift (perpendicular)

  • Undo / redo / refresh

  • Pan, Zoom

  • View from different sides

Tutorial 2: Edge Design

  • Adding vertices

  • Adding vertices at edge fractions

  • Adding vertices on multiple edges

  • Adding vertices around a face

  • Adding vertex across from vertex

  • Adding edges

  • Adding straight edges with shift

  • Adding multiple edges

  • Drawing edges on faces

  • Drawing straight edges with shift-E

  • Adding vertices while drawing edges

  • Carving

  • Splitting faces

  • Adding edges with crosshair

  • Offsetting faces

  • Tooltips and Help

  • Floating context toolbar

Tutorial 3: More Viewing Options, Colors and Materials

  • Viewing perpendicular to face

  • Storing and retrieving viewpoints

  • Coordinate axes and planes

  • Displaying shadow plane

  • Displaying grid

  • Displaying vertex coordinates (moving / selected / all)

  • Setting face colors

  • Setting face materials

  • Viewing triangulated mesh

Tutorial 4: Pop-outs, Holes and Bridges

  • Pop-out

  • Pop-in

  • Pop-out-cut (thicken)

  • Making holes through bodies

  • Connecting bridges

  • Shift-bridge for freeform bridge

  • Stitch

Tutorial 5: Moving, Scaling and Dimensioning

  • Moving and rotating elements

  • Global and local positioning

  • Dragging multiple vertices

  • Place manipulator at vertex

  • Repositioning the manipulator

  • Snapping to body

  • Live scaling

  • Scaling objects with precision

  • Setting the scaling center

  • Scaling based on distance

  • Scaling non-proportionately

  • Setting precise values   

  • Set single vertex coordinates with shift-click

  • Setting multiple vertex coordinates

Tutorial 6: Fixing, Deleting and Dissolving

  • Fixing objects

  • Unfixing objects

  • Deleting edges or vertices

  • Deleting a vertex with more than 2 edges

  • Making faces invisible

  • Filling invisible faces

  • Dissolving faces into one

  • Dissolving to split body in two

Tutorial 7: Face and Edge Shapes

  • Flattening faces

  • Flattening multiple faces

  • Flattening edges

  • Making edges linear

  • Making edges collinear

  • Making faces or edges circular

  • Turning edges into circular arcs

  • Making circles with precision

  • Copying edges

Tutorial 8: Smoothness and Continuity

  • Smoothing edges

  • Setting smoothen strength

  • Removing edge smoothness

  • Smoothing faces

  • Smoothing edge with respect to a face

  • Curvature combs

Tutorial 9: Mirroring and Symmetries

  • Mirroring model

  • Mirror planes

  • Setting symmetry plane

  • Forming symmetry sets

  • Clearing symmetry

  • Mirror vs. Symmetry

  • Combining Mirror and Symmetry

Tutorial 10: Dimensioning and Precision

  • Setting the dimensions of the initial block

  • Setting the distance between two vertices (and choosing the effect on the entire body)

  • Displaying and Setting Coordinates

  • Using the Grid

  • Adding vertices on fractions of an edge

  • Adding a vertex across an existing one

Tutorial 11: Multiple Bodies

  • Copying one body, or more at once

  • Copied bodies are independent

  • Merging two bodies into one

  • Splitting a body in two

  • Snapping one body onto another

Tutorial 12: Load, Save, Import and Export

  • Phi: A connected Onshape App

  • Saving in the Phi format

  • Save Phi model in Onshape document

  • Auto-saving

  • Sending to Onshape Part Studio

  • Exporting to STEP or STL

  • Restart with default or existing model

  • Bring in model from Onshape Part Studio

  • Load a saved Phi model

  • Loading into current model

  • Bringing in model from Onshape Part Studio: known issues and workarounds

Tutorial 13: Reference Objects and Reference Sketches

  • Importing reference objects

  • Hiding reference objects

  • Editing reference objects

  • Snapping onto reference object

  • Convert reference faces to Phi faces

  • Importing reference STL files

  • Importing reference sketches

  • Default reference sketches

  • Editing reference sketches

Tutorial 14: Settings, Help and Feedback

  • Show or hide labels

  • Disable tooltips

  • Set workspace units

  • Set coordinate decimals

  • Set smoothen strength (and break tangency flag)

  • Curvature combs

  • Inner side red

  • Consistency checks

  • Grid spacing

  • Backgrounds and lighting

  • Set display triangles per face

  • Start or stop autosave

  • Reference model appearance

  • Search commands

  • Floating toolbar

  • Tutorial videos

  • Feedback button